UNREAL ENGINE
FOR SHORT MOVIES
with CRISTIAN SPAGNUOLO
Take your career to the next level by learning from DNEG's CG Supervisor
Join our “Unreal Engine for Short Movies” Master and build the strong foundation you need to understand the new production challenges and start your career in a triple-A feature animation company.
Through this journey, you will develop specific analytical, methodological, and practical skills to master an actual studio workflow.
The goal is to produce a short movie using UNREAL ENGINE and other DCCs.
You’ll dive into the pipeline that brings you from visualizing and creating the concept idea, to a full CG render with the latest solutions offered by UNREAL ENGINE.
During the last part of the course, the students will be involved in the creation of a final project ready to be showcased in their portfolio.
The 1-year Master “Unreal Engine for Short Movies” can be split into two paths:
“CGI Fundamentals Bootcamp” for beginners with a basic knowledge of CG software
and
“CG Short in Unreal – the Advanced Bootcamp” for intermediates who are already familiar with the fundamentals of CG and Maya user interface.
Depending on the interest or skill levels, it is possible to enroll in the entire 1-year Master or the two individual Bootcamps.
- Length
1 Year
Part-Time Program
- Level
Intermediate
- Software
Please read the
FAQ section below
- Attendance
Online classes, student’s work reviewing, Q&A Sections
- Hard skills
Hands-on professional relevant skills to the studios
- Soft skills
Project & time management, communication, prioritization
- Prerequisites
Basic knowledge of computer graphic and their fundamentals
- Start date
February, 2023
UNREAL ENGINE
FOR SHORT MOVIES
This path is aimed at anyone interested in learning a unique way to produce a short movie with the use of UNREAL ENGINE and developing the real-time 3D skills required to fully understand the new production challenges and connect directly with the best triple-A feature animation company
- Small groups, flexible scheduling
- Learn from home in a virtual, interactive, online classroom
- Project works with 100% hands-on experience
- Course access, videos, assignments, forums, and files
COURSE SYLLABUS
MODULE 1
CONCEPT
CHARACTER
A Character Concept Artist has to create a character that does not yet exist. This includes, but is not limited to film, animation, and video game production. Learn how to work with an Art Director to create the concept of a character starting from a reference.
MODULE 2
MODELING
CHARACTER
Learn how to transform your concept into a 3D asset, by creating shapes and details, and delivering a production-ready character for the other departments.
MODULE 3
CONCEPT
ENVIRONMENT
Learn how to create the most entertainment value in your environment design and how to use the fundamental knowledge of compositing, color, and lighting to bring these ideas to a whole.
MODULE 4
MODELING
ENVIRONMENT
Environment artists are responsible for background visuals with which characters and objects will interact, such as buildings, roads, flora, furniture, etc.
Learn what it takes to produce either photo-real or cartoon assets to be used in production, by optimizing your scene and modeling with the right topology.
MODULE 5
TEXTURING
& LOOK DEV
If a concept artist draws a town or a character, then the texturing and look development artist workout what the look in different conditions will be, when it’s dark, when someone is happy or when it’s raining.
Learn the theory behind PBR (physical-based rendering) workflow and how to use it efficiently to complete the desired look.
MODULE 6
GROOMING
You will learn the principles of grooming and how to complete from start to finish a complex groom that meets the technical and artistic vision established for the project.
MODULE 7
RIGGING
Learn the process of creating the bone structure of a 3D model that the animation will use to bring a character or an asset to life.
MODULE 8
INTRO
TO UNREAL
UNREAL ENGINE means REAL-TIME rendering. In this module, we will explore the interface, the tools, and the integration it offers with other software to produce beautiful, mesmerizing renders.
MODULE 9
LOOK DEV
Now that you have created all the textures and materials, learn what it takes to finalize the look of a character or an asset by applying real physical world parameters with UNREAL ENGINE.
MODULE 10
ANIMATION
In this module, you will get the skills to “transform” your character and learn how to properly import the assets into UNREAL ENGINE.
MODULE 11
LIGHTING IN
UNREAL
You will learn the fundamentals of lighting and how a DOP (director of photography) sets the scene for the best results.
MODULE 12
COMPOSITING
& EDITING
In this part, you will master your compositing skills and learn to finalize a full CG render inside UNREAL and with NUKE, the industry-standard software for advanced VFX used by the world’s biggest and best facilities.
PROJECT WORK
After mastering all the skills through the instructors, students will be involved in the actual production of a series of shots, to compose a little short film of their creation.
ENHANCE YOUR
SOFT SKILLS
This module will enhance your soft skills by providing a comprehensive overview of project management, structured planning tools and techniques, processes, and procedures to complete a project from beginning to end. We will also provide you with time management skills to achieve your personal and professional goals. At this point you will know how to measure your time for concentration and efficiency, fight stress, and how make the distinction between effectiveness and efficiency and the concept of priority and urgency. The final goal is to understand how to improve your interpersonal and human skills in critical thinking, problem-solving and setting, decision strategy, teamwork, leadership, and the acquisition of optimal, empathetic, and effective communication skills.
COURSE SYLLABUS
MODULE 4
MODELING
ENVIRONMENT
MODULE 5
TEXTURING
& LOOK DEV
Meet the instructor
CRISTIAN SPAGNUOLO
VFX/CG Supervisor at DNEG
VFX/CG Supervisor with almost 20 years of professional experience he had the chance to work on various projects and for different companies all around the world.
He worked on Movies, TV Series, Feature Animation, Commercials, and ADV campaigns of international importance.
CRISTIAN'S FEATURED PROJECTS
KEY ELEMENTS
The best way to learn and get your dream job faster is with affordable and high-skilling programs.
Learn from the best industry-leading instructors in an immersive environment, with personalized advice, reviews, and project works.
- Accessible prices
- Career advisory
- Award-winning instructors
- Career development
- Remote working tools
- Portfolio reviews
- Job connections
- Networking
- INSTALLMENT
- $ 3,250
(3 x payments)
- UPFRONT
- $ 8,850
(1 x payment)
Save $ 900 when paid in full
Need help before applying to the program?
We are eager to begin your journey and welcome you to the Linknetic community!
Faq
Our Master provides technical and cultural tools useful for managing the complexity of the project through a multidisciplinary methodological approach. Allow those who participate to acquire skills and relationships that are fundamental for a solid professional identity. Our Master programs are part-time courses and take a year to complete and prepare students for a career in their chosen field.
Aspiring Artists
For those who love movies and games and have always dreamed of working in the entertainment world, but don’t know where to start.
Recent STEAM graduates
For those who have graduated from any discipline of STEAM education and are interested in more creative and technical jobs.
This Master is a specialization for starting a career in the visual effects and game industry and developing practical skills by taking the first steps in this industry.
Career shifter
For those interested in a career change and who want to undertake a creative and technical role, without any specific preparation in this area. Unreal Engine for Short Movies Master is specifically designed to bolster knowledge and skills to land an exciting, high-paying job in one of the most exciting industries of the 21st century with a great demand for artists.
Your career booster
Are you a digital artist pro with an up-skill need?
This Master is designed for professionals who wish to make more competitive their job profile and take it to the next level. Based on interest or skills, it is possible to enroll for the entire one-year course or the two 6-month Bootcamps separately.
Our Unreal Engine for Short Movies Master will provide you with a solid foundation and specialization to be fully operative, from day one, in a triple-A feature animation company. In the first part of the course, you’ll understand how to create assets oriented toward the 3D animation industry. And, in the second part of the program, you’ll get the opportunity to have a complete overview of the Unreal Engine system with practical applications to the traditional Visual Effects pipeline.
To enter the 1-year Master program you will need basic knowledge of Computer Graphics software.
The 1-year Master “Unreal Engine for Short Movies” can be split into two paths:
“CGI Fundamentals Bootcamp”
and
“CG Short in Unreal – The Advanced Bootcamp”
Based on interest or skills, it is possible to enroll for the entire one-year course or the two 6-month Bootcamps separately. To enter the 6-month Bootcamp in CG Short in Unreal – the Advanced Bootcamp the student needs to be already familiar with the fundamentals of CG and Maya user interfaces.
Software:
Photoshop, Maya, Substance, Nuke, Unreal
We will be providing you with all software required to take our online courses.
You will also get access to a library of assets to use throughout the course.
Hardware:
You will need a dedicated graphics card and a computer that meets the minimum requirements for the software above.
Our Master is built to be tailored to your needs.
Classes are generally held with on-demand interactive and live sessions once or twice a week that include review or Q&A discussion (mostly occurring in the evenings and weekends).
The estimated total pay for an Unreal Engine Artist is $66,129 per year in the United States area, with an average salary of $45,185 per year. In this case, the salary may vary depending on the sector of reference.
The course is designed to prepare you to enter the industry. It covers hard and soft techniques and includes a comprehensive term focused on the career development and construction of your portfolio.
In an increasingly demanding of Interactive 3D skills, the course sets itself up as an incubator for tomorrow’s professionals not only in the game industry but is now being required for animation studios, film, and video production studios, web design companies, graphic design firms, advertising firms, and mobile technology companies.
Visit our FAQ page.
The 1-year Master can be split into two paths
Depending on the interest or skill levels, it is possible to enroll in the entire 1-year Master or the two individual Bootcamps.
LINKNETIC IS
THE ONLINE
BOOTCAMP ACADEMY
SPECIALIZED IN
VFX | ANIMATION | GAME
Enquire now!
Send us your request so we can assist and help you in making the right choice for your future.