YOUR GAME IN UNREAL
with MARK FRASER
Bring your career to a new level by learning from the best professionals in the International Game Industry Landscape
Join our Bootcamp “Your game in Unreal” and learn how to create your favorite genre of games through comprehensive learning and creating projects which teach transferable skills.
This course is designed to introduce students to Unreal Engine 5.1, a powerful tool for creating interactive 3D content. The course will cover the essential concepts and techniques needed to get started with Unreal Engine, including project management, level design, scripting, and optimization.
By the end of the course, students will have a strong foundation in Unreal Engine and the skills to create their own interactive 3D experiences. Classes will be taught in a group format online with opportunities to ask questions in a Q&A section at the end of intervals of each class.
Each class will focus on finishing a part of the student’s final game.
Please read the
FAQ section below
Online classes, student’s work reviewing, Q&A Sections
Hands-on professional relevant skills to the studios
Management, communication, prioritization
Familiar with the fundamentals of CG and 3D software
YOUR GAME IN UNREAL
This course will allow students, artists, and professionals, interested to enter the game design industry, or creating their own game, to gain solid knowledge and develop skills in the new technological frontiers of real-time and interactive 3D by learning Unreal Engine.
TO UNREAL ENGINE
This first part will be an introduction to the Unreal Engine interface and how to create and manage projects. How to import and organize assets, including models, textures, and audio files. Also, this will be included an introduction to level design.
In this module, students will learn about the different types of lighting in Unreal Engine and how to use them to create realistic and effective lighting for their levels. Using lightmaps and light probes, creating and using post-processing effects. Will be also an introduction to cinematics and cutscenes.
In this module, students will learn about character creation and rigging and how to properly create and edit animations for their characters in Unreal Engine. Will be also a focus on implementing character movement, and animation in code and an introduction to facial animation and lip syncing In Unreal.
In this part, students will have an introduction to scripting in UNREAL ENGINE using C++ or Blueprints. Programming gameplay mechanics, creating and using blueprints, and an introduction to networking and multiplayer gameplay in Unreal.
Students will be introduced to performance optimization in Unreal Engine and learn about the tools and techniques available to improve the performance of their projects.
At the end of each module, students will focus on developing a mini-game project to become familiar with the tools. and implement what they have learned from the lessons. After mastering all the skills through the instructor, students will propose and begin the development of their final project, which will be a fully realized interactive 3D game using Unreal Engine.
This module will enhance your soft skills by providing a comprehensive overview of project management, structured planning tools and techniques, processes, and procedures to complete a project from beginning to end. We will also provide you with time management skills to achieve your personal and professional goals. At this point you will know how to measure your time for concentration and efficiency, fight stress, and how make the distinction between effectiveness and efficiency and the concept of priority and urgency. The final goal is to understand how to improve your interpersonal and human skills in critical thinking, problem-solving and setting, decision strategy, teamwork, leadership, and the acquisition of optimal, empathetic, and effective communication skills.
Need help before applying to the program?
We can’t wait to see you start your journey and welcome you to the Linknetic community!
The Linknetic Bootcamp is an intensive, fast, and short-term program on the acquisition of professional skills. You will explore the fundamentals, industry-standard tools, and software and will pass specific tasks and projects, supervised by active professionals.
You will learn through live sessions and focused virtual labs on practical learning experiences. After 20-24 weeks, you will be confident in your role, ready to take on the best sectors and international studios with a competitive profile.
Recent STEAM graduates
For those who have graduated from any discipline of STEAM education and are interested in more creative and technical jobs with previous knowledge in CG and Maya. This Bootcamp is a specialization for starting a career in the visual effects and game industry and developing practical real-time 3D skills by taking the first steps in this industry.
Your career booster
If you are a professional with a passion for creating your own game or interested in entering the game design industry and developing skills in the new technological boundaries of real-time and interactive 3D by learning Unreal, join our part-time Bootcamp and gain new successful roles in the industry.
In just 6 months, our Bootcamp will provide you with solid knowledge and skills in the new boundaries of real-time and interactive 3D technology by learning Unreal Engine, creating your own game, and entering the game design industry. All side by side with the top Game Artists with real-world experience.
To enter the 6-month Bootcamp program “Your game in Unreal” you will need to be familiar with the fundamentals of CG and 3D modeling software.
3D Max, Maya, Blueprint, Unreal.
We will be providing you with all software required to take our online courses.
You will also get access to a library of assets to use throughout the course.
You will need a dedicated graphics card and a computer that meets the minimum requirements for the software above.
Our Bootcamp is built to be tailored to your needs. Classes are generally held with on-demand interactive and live sessions once or twice a week that include review or Q&A discussion (mostly occurring in the evenings and weekends).
The estimated total pay for an Unreal Engine Artist is $66,129 per year in the United States area, with an average salary of $45,185 per year. In this case, the salary may vary depending on the sector. of reference
The gaming industry is very dynamic and ever-changing, and game development companies need more
and more employees to meet the demands of the marketplace. In addition, jobs that require interactive
3D and real-time skills are growing faster than the general labor market, and Unreal Engine is the fastest-growing real-time engine skill set to get a competitive edge in the job market. This course is designed to prepare you to enter the industry. It covers hard and soft techniques and includes a comprehensive term focused on the career development and construction of your portfolio.
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VFX | ANIMATION | GAME
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